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Old Jan 04, 2007, 05:30 PM // 17:30   #1
Pre-Searing Cadet
 
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Default LF Good Warrior/Monk Build With NightFall

hey, I've been searching through these forums and seen alot of Warrior Build for Canthra and Prophecies but I havent been able to find much about farming with Warriors in Nightfall. This is my first chapter with GuildWars so im not fimilar with all the different terms yet. Ive got a Level 19 (soon to be 20 though) With

Healing Prayers 7
Smiting Prayers 8
Protection Prayers 6
Strength 7
Swordsmanship 9
Tactics 7

Im looking for a good combination of Healing Skills with Warrior ones to help me go solo or with one other NPC.

So far my build is

Server Artery
Final Thrust
Balthazar's Aura
Protective Spirit
Sprint
Healing Breeze
Resurrect
shield Of Absorption
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Old Jan 04, 2007, 05:42 PM // 17:42   #2
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Did you spread your attributes thin enough!!! Geez.

Ok first off use no more than 4 attributes, 3 is best.
I dont really know what your going for as "solo or with one other NPC" could be a lot of things, so I will just hint at some general improvements:

I think 3-4 attacks skills would be good, as you ar using sword mby Sever Artery, Gash and Final Thrust.
I would at least drop Protective spirit and sheild of absorbtion for some warrior skills, mabye watch yourself, flail and an attack skill.

so to sum up, you could do this for some general PvE and change a bit for your "solo or with one other NPC" but Im no good at that.

Sever Artery
Gash
Final Thrust
Balthazars spirit
Sprint
Watch yourself
Flail (any IAS)
Heal sig
Rez

with an attributes spread of hmmm

14-16 sword
9-10 strength
7-8 tactics
rest in smiting

But I dont have a clue if that works.

Just my thoughts alter as you wish.

~A Leprechaun~

Sry if I seem over-critical.
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Old Jan 04, 2007, 05:51 PM // 17:51   #3
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when i said "solo or with one other NPC" I meant going through the Mainlands (mostly Kourna because i havent been father than that so far) with possibly One Healer because i run out of energy fast and I find trying to upkeep my hp is difficult.
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Old Jan 04, 2007, 05:55 PM // 17:55   #4
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You should probably take out points from healing, smiting, and protection and put points in strength, tactics, and weapon(in this case swordsmanship) and put your attributes kinda like

swordsmanship 16(12+1+3)
tactics 11(10+1)
strength 9(8+1)

Skills should look like:

Healing signet or lions comfort if you use more strength
IAS (preferably flail)
Attack skill
Attack skill
Attack skill
Attack skill/utility
Utility skill
A ressurect ( rez sig, rebirth, sunspear sig)

I might be mistaken that you want a boss solo farming build but the skills I can think of on top of my head for that are in other chapters like riposte, deadly riposte, etc.
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Old Jan 04, 2007, 06:15 PM // 18:15   #5
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Soloing and farming are hard, and not possible with (pardon me) random skills. Most people travel with a full or almost full party most of the time. That's pretty good for a start, though.

If you haven't yet, buy these skills
http://gw.gamewikis.org/wiki/Life_Bond
http://gw.gamewikis.org/wiki/Healing_Signet
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Old Jan 04, 2007, 07:38 PM // 19:38   #6
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Quote:
Originally Posted by martialis
Soloing and farming are hard, and not possible with (pardon me) random skills. Most people travel with a full or almost full party most of the time. That's pretty good for a start, though.

If you haven't yet, buy these skills
http://gw.gamewikis.org/wiki/Life_Bond
http://gw.gamewikis.org/wiki/Healing_Signet
I've got the Healing Signet but Shouldn't Healing Breeze cancel that need for that? Also GuildWiki says that Life Bond can only be found in Factions and Prophecies
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Old Jan 04, 2007, 07:55 PM // 19:55   #7
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Quote:
Originally Posted by deltahawk12
I've got the Healing Signet but Shouldn't Healing Breeze cancel that need for that? Also GuildWiki says that Life Bond can only be found in Factions and Prophecies
It's core, they just haven't updated it yet.
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Old Jan 04, 2007, 08:16 PM // 20:16   #8
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Quote:
Originally Posted by deltahawk12
I've got the Healing Signet but Shouldn't Healing Breeze cancel that need for that? Also GuildWiki says that Life Bond can only be found in Factions and Prophecies
the thing is you shouldnt be using healing breeze in the first place. you are a warrior. you should not be putting so many attribute points into your monk lines. by spreading your points so thin, you are making yourself into an ineffective character. yes you can deal dmg, but you deal it poorly. yes you can protect, but you do it poorly. yes you can heal, but you do it poorly. so now you have a character that does a lot of different things, but does them all at a sub par level.

healing breeze itself isnt even that good of a heal. at your 7 healing, it does 6 pips of regen, which is 12 health per second over 10 seconds. a total heal of 120 hp (thats if it lasts its whole duration, barring any shatters). now if you dropped your entire monk line and went with a more balanced warrior setup, lets look at heal sig at a 11 in tactics: its a 122 hp heal. aside from the fact that the heal is greater, it can be used more often then healing breeze ever could, being energy based. and its a spike heal, rather than the inferior regen healing. all this is beside the point if you believe that your job as a warrior is to hold aggro and deal dmg; you shouldnt being healing yourself totally on your own. the heal sig is there just to help out your monk, who should be doing the majority of the healing.

as said before, a common warrior line seen is 16 weapon, and then 11 and 9 in tactics and strength, whichever one you like more. and the common skill bar would look like this:

Attack Skill
Attack Skill
Attack Skill
Attack Skill/Utility
Utility
Self Heal
IAS
Rez Sig

but let me say this: take all the advice you get here with a grain of salt. this is your game, you bought it, so you can run whatever you want. just know that if you arent maximizing your potential, people around you will not want to group with you. and since you are posting here, ill assume you do want to have an effective build. and the one you posted is about as far from effective as you can get. read around this forum a bit. you will see about the same advice in ever single warrior thread. for the most part, everything you need as a warrior is available to you in the warrior lines. just because you have a secondary doesnt mean you have to use it to the extent you are using yours.

if you have to use your monk secondary, my advice is mending touch. quick, effective, and extremely useful. stay away from most everything else.
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Old Jan 04, 2007, 08:18 PM // 20:18   #9
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Quote:
Originally Posted by deltahawk12
I've got the Healing Signet but Shouldn't Healing Breeze cancel that need for that? Also GuildWiki says that Life Bond can only be found in Factions and Prophecies
brezze is realy a no no unless u want to b another countless WaMo, take signit, not only is it free, but with watch urslef and maby shilds up its like have the +40 armor.
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Old Jan 04, 2007, 08:54 PM // 20:54   #10
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This build can't go wrong, although you can probably find another attack skill combo that works better. Good starting point, though.

Swordsmanship 12+1+1(or +2)
Strength 12+1
Tactics 4+1 (or whatever the rest of your points amount to)

Whatever armor you want. Sentinel's is nice but will suck if you decide to change your attributes sometime. Use the best vigor and absorption rune you can get.
Any max damage sword, really. I have Forgotten Sword, Sskai's Sword and Shiro's Sword. Get a -5(20%) +30hp shield, those can be crafted for 5k plus some iron if you don't mind the flimsy skin.

[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill][skill]Flail[/skill][skill]Enraging Charge[/skill][skill]Lion's Comfort[/skill][skill]Mending Touch[/skill][skill]Resurrect[/skill]

You can change the Resurrect to any other res you feel like using.

Don't bother with healing spells, and don't spread your attributes out so much.

Edited to add a bit of tactics:
Use Enraging Charge to approach enemies, and attack one. This should give you enough adrenaline to immediately use Flail, and then you can start your attack combo. Sever Artery and Gash are pretty self-explanatory, one provides bleeding and the other provides a deep wound if the target was already bleeding. Keep Flail active during the entire fight.

Final Thrust is for when your enemy has gone below 50% health, it'll deal a good chunk of damage then, don't use it if they're above 50% unless you know you won't get them below 50% before you can use it again (it removes all your adrenaline).

Lion's Comfort is your self heal, it's a pretty decent heal with the important detail that it has no drawback. Healing Signet is nice and all but you risk losing as much health while activating as you gain from it.

Mending Touch is not a heal. Its sole purpose is to remove conditions from yourself, mainly ones that prevent you from dealing damage (weakness, blind).

Resurrection is obvious, it doesn't need any explanation in itself, but you can pick any resurrect you like.

Last edited by Muk Utep; Jan 04, 2007 at 09:46 PM // 21:46..
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Old Jan 04, 2007, 10:15 PM // 22:15   #11
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if looking for a farming build for a warrior, grenth's balance is core.
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Old Jan 04, 2007, 10:58 PM // 22:58   #12
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Quote:
Originally Posted by deltahawk12
I've got the Healing Signet but Shouldn't Healing Breeze cancel that need for that? Also GuildWiki says that Life Bond can only be found in Factions and Prophecies
Don't get Life bond it is for target alley not yourself and won't do any good on you if you cast it on others and don't have the blessed signet.I would use Balthazars Aura as it cost 25 energy and a full set of glads comes with 28 energy and why breeze when you got your signet.
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Old Jan 05, 2007, 05:30 AM // 05:30   #13
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Quote:
Originally Posted by ss1986v2
the thing is you shouldnt be using healing breeze in the first place. you are a warrior. you should not be putting so many attribute points into your monk lines. by spreading your points so thin, you are making yourself into an ineffective character. yes you can deal dmg, but you deal it poorly. yes you can protect, but you do it poorly. yes you can heal, but you do it poorly. so now you have a character that does a lot of different things, but does them all at a sub par level.
Thats explains things alot better to me. Thanks I think I know how to handle the Attributes better.

Also for Muk Utep. I read your paragraph and I can see a nice possibility with that build the only problem is with skills like Mending Touch and Enraging Charge, GuildWiki tells me that these skills are only found in Gate of Torment and im no where near that. Might be a good possibility once I beat all the primary quests
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Old Jan 05, 2007, 06:21 AM // 06:21   #14
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The easy solution to that is to make a PvP character, goof around in Random Arena (or just kill the NPCs in training arenas) to earn Balthazar faction. Use that faction to unlock the skill, and you can then train it at any skill trainer in the corresponding campaign. Works for non-elites only, of course. And you can only earn.., I think 1k or 2k faction per day from killing the NPCs, the rest has to come from real PvP.

Last edited by Muk Utep; Jan 05, 2007 at 06:26 AM // 06:26..
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Old Jan 05, 2007, 10:05 AM // 10:05   #15
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Quote:
Originally Posted by ss1986v2
if you have to use your monk secondary, my advice is mending touch. quick, effective, and extremely useful. stay away from most everything else.
And a reusable resurrection skill, preferably Rebirth. I don't care if some E/Me doesn't bring resurrection signet (even though they should bring it), but when any /Mo goes without a reusable res, I cry. And leave the team.
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